// MissionId_0
[MissionData]
debuginfo "wielka bitwa"
description -1
active 1
visible 0
goal "True" 
result "SetCameraPosition" 65 60
result "ExploreArea" 0 65 60 10
result "PlayCutscene" 500 1
result "SetVisible" 1 1
result "ActivateMission" 29

result "InfoShowString" 0 0 700
result "InfoShowString" 0 1 701

// MissionId_1
[MissionData]
debuginfo "pokonanie wszystkich"
description 30
active 1
visible 1
goal "PlayerDied" 1
result "ChangeHumanPlayerId" 101 0
result "ChangeHumanPlayerId" 103 0
result "ChangeHumanPlayerId" 104 0
result "PlayCutscene" 518 1
result "SetVisible" 25 1
result "ActivateMission" 25

// MissionId_2
[MissionData]
debuginfo "koniec"
description -1
active 0
visible 0
goal "TimeGone" 10
result "EndSubMission"

// MissionId_3
[MissionData]
debuginfo "formacja wroga"
description 31
active 0
visible 0
goal "TimeGone" 40
result "SendHuman" 1 24 24
result "SendHuman" 2 24 42
result "SendHuman" 3 24 66
result "SendHuman" 4 23 83
result "SetCameraPosition" 21 49
result "PlayCutscene" 502 1
result "SetVisible" 4 1
result "ActivateMission" 4

// MissionId_4
[MissionData]
debuginfo "atak"
description 36
active 0
visible 0
goal "TimeGone" 100
result "SendHuman" 1 55 42
result "SendHuman" 2 55 42
result "SendHuman" 3 48 78
result "SendHuman" 4 48 78
result "SetCameraPosition" 21 49
result "StartEarthQuake" 3
result "PlayCutscene" 503 1
result "SetVisible" 31 1
result "ActivateMission" 5
result "ActivateMission" 31

// MissionId_5
[MissionData]
debuginfo "atak drugi"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 72 42
result "SendHuman" 2 72 42
result "SendHuman" 3 65 76
result "SendHuman" 4 65 76
result "ActivateMission" 6


// MissionId_6
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 92 53
result "SendHuman" 2 92 53
result "SendHuman" 3 88 63
result "SendHuman" 4 88 63
result "ActivateMission" 7

// MissionId_7
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 110 50
result "SendHuman" 2 110 50
result "SendHuman" 3 88 63
result "SendHuman" 4 88 63
result "ActivateMission" 8

// MissionId_8
[MissionData]
debuginfo "atak konkret"
description -1
active 0
visible 0
goal "TimeGone" 20
result "SendHuman" 1 110 50
result "SendHuman" 2 110 50
result "SendHuman" 3 110 50
result "SendHuman" 4 110 50
result "ActivateMission" 9

// MissionId_9
[MissionData]
debuginfo "bagna"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 81 68 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 75 78 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 90 63 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 9

// MissionId_10
[MissionData]
debuginfo "prawa strona"
description -1
active 0
visible 0
goal "TimeGone" 15
result "ExploreArea" 0 155 47 45
result "SetCameraPosition" 135 51
result "PlayCutscene" 505 1
result "ActivateMission" 11

// MissionId_11
[MissionData]
debuginfo "przekazanie oddzialow purple"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 35
result "ChangeHumanPlayerId" 9 0
result "PlayCutscene" 506 1
result "ActivateMission" 12

// MissionId_12
[MissionData]
debuginfo "przekazanie oddzialow blue"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 51
result "ChangeHumanPlayerId" 8 0
result "PlayCutscene" 507 1
result "ActivateMission" 13

// MissionId_13
[MissionData]
debuginfo "przekazanie oddzialow yellow"
description -1
active 0
visible 0
goal "TimeGone" 3
result "SetCameraPosition" 135 67
result "ChangeHumanPlayerId" 7 0
result "PlayCutscene" 508 1
result "SetVisible" 14 1
result "ActivateMission" 14

// MissionId_14
[MissionData]
debuginfo "pozwiedzaj mape i sie ustaw"
description -1
active 0
visible 0
goal "TimeGone" 10
result "PlayCutscene" 509 1
result "ActivateMission" 3
result "SetVisible" 3 1

// MissionId_15
[MissionData]
debuginfo "zrespienia typow na miejscach lowcow"
description -1
active 1
visible 0
goal "SoldiersDied" 1 40
result "SetHumanX" 1 "viking" "soldier_spear_iron" 105 39 0 704769 10
result "SetHumanX" 1 "viking" "soldier_spear_iron" 110 60 0 704769 10
result "PlayCutscene" 510 1

// MissionId_16
[MissionData]
debuginfo "respienie na bagnach"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 75 41 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 69 47 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 81 41 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 16

// MissionId_17
[MissionData]
debuginfo "respienie na bagnach"
description -1
active 1
visible 0
goal "FindPosByPlayersMapMoveable" 0 75 16 5
result "SetHumanX" 1 "viking" "soldier_spear_iron" 69 22 0 704769 30
result "SetHumanX" 1 "viking" "soldier_spear_iron" 83 13 0 704769 30
result "PlayCutscene" 511 1
result "DeactivateMission" 15
result "DeactivateMission" 17

// MissionId_18
[MissionData]
debuginfo "idz do dowodcow
description 35
active 0
visible 0
goal "FindHumansByHumans" 9 101 10
goal "FindHumansByHumans" 7 101 10
result "SetHumanX" 0 "saracen" "soldier_spear_iron" 130 52 8 558341 15
result "PlayCutscene" 512 1
result "DeactivateMission" 18
result "DeactivateMission" 17
result "DeactivateMission" 16
result "DeactivateMission" 9
result "DeactivateMission" 30
result "ActivateMission" 19
result "ActivateMission" 21
result "ActivateMission" 23
result "ActivateMission" 37
result "ActivateMission" 39

// MissionId_19
[MissionData]
debuginfo "respienie duchow na dole"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 64 74 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 68 64 11 704777 20
result "PlayCutscene" 513 1
result "DeactivateMission" 19
result "ActivateMission" 20

// MissionId_20
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 11

// MissionId_21
[MissionData]
debuginfo "respienie duchow na srodku"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 70 45 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 67 35 12 704777 20
result "PlayCutscene" 513 1
result "DeactivateMission" 21
result "ActivateMission" 22

// MissionId_22
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 12

// MissionId_23
[MissionData]
debuginfo "respienie duchow na gorze
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 66 25 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 67 35 13 704777 20
result "PlayCutscene" 513 1
result "DeactivateMission" 23
result "ActivateMission" 24

// MissionId_24
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 13

// MissionId_25
[MissionData]
debuginfo "zaprowadz gandalfa i reszte dowodcow do dziwnej postaci"
description 34
active 0
visible 0
goal "FindPosByHumans" 104 19 49 5
goal "FindPosByHumans" 103 19 49 5
goal "FindPosByHumans" 101 19 49 5
goal "FindPosByHumans" 100 19 49 5
result "StartEarthQuake" 3
result "PlayCutscene" 514 1
result "DeactivateMission" 36
result "ActivateMission" 26


// MissionId_26
[MissionData]
debuginfo "czas na wycofanie"
description -1
active 0
visible 0
goal "Time Gone" 40
result "SetHumanX" 1 "viking" "soldier_spear_iron" 19 50 13 704769 50
result "SetHumanX" 1 "viking" "soldier_bow_long" 19 50 13 704769 50
result "SetHumanX" 1 "viking" "soldier_sword_short" 19 50 13 704769 50
result "ActivateMission" 27

// MissionId_27
[MissionData]
debuginfo "wsparcie"
description -1
active 0
visible 0
goal "Time Gone" 20
result "SetHumanX" 0 "saracen" "soldier_spear_iron" 28 49 8 689413 40
result "SetHumanX" 0 "byzantine" "soldier_bow_long" 19 33 9 689413 40
result "SetHumanX" 0 "frank" "soldier_bow_long" 19 64 7 689413 40
result "PlayCutscene" 517 1
result "SetVisible" 28 1
result "DeactivateMission" 1
result "ActivateMission" 28

// MissionId_28
[MissionData]
debuginfo "ostateczne starcie"
description 33
active 0
visible 0
goal "HumansDied" 13
result "ExploreArea" 0 0 0 0
result "PlayCutscene" 501 1
result "MissionWon" 0
result "ActivateMission" 2

// MissionId_29
[MissionData]
debuginfo "lewa strona"
description -1
active 1
visible 0
goal "True" 
result "SetCameraPosition" 18 49
result "ExploreArea" 0 5 50 45
result "PlayCutscene" 515 1
result "ActivateMission" 10

// MissionId_30
[MissionData]
debuginfo "pomoc"
description -1
active 1
visible 0
goal "FindPosByHumans" 100 140 22 5
result "PlayCutscene" 516 1

// MissionId_31
[MissionData]
debuginfo "obrona"
description 32
active 0
visible 0
goal "HumansDied" 1
goal "HumansDied" 2
goal "HumansDied" 1
goal "HumansDied" 4
result "PlayCutscene" 519 1
result "DeactivateMission" 31
result "SetVisible" 18 1
result "ActivateMission" 18

// MissionId_32
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 104
result "MissionFailed" 0
result "PlayCutscene" 522 1
result "SetVisible" 41 1
result "ActivateMission" 41

// MissionId_33
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 103
result "MissionFailed" 0
result "PlayCutscene" 522 1
result "SetVisible" 41 1
result "ActivateMission" 41

// MissionId_34
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 101
result "MissionFailed" 0
result "PlayCutscene" 522 1
result "SetVisible" 41 1
result "ActivateMission" 41

// MissionId_35
[MissionData]
debuginfo "ded"
description -1
active 1
visible 0
goal "HumansDied" 100
result "MissionFailed" 0
result "PlayCutscene" 522 1
result "SetVisible" 41 1
result "ActivateMission" 41

// MissionId_36
[MissionData]
debuginfo "mala ilosc jednostek"
description -1
active 1
visible 0
goal "SoldiersDied" 0 115
result "PlayCutscene" 521 1

/////

// MissionId_37
[MissionData]
debuginfo "respienie duchow na gorze i na srodku v2"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 50 43 5
result "SetHumanX" 5 "viking" "soldier_bow_long" 48 32 20 704777 20
result "SetHumanX" 5 "viking" "soldier_bow_long" 52 57 20 704777 20
result "PlayCutscene" 513 1
result "DeactivateMission" 37
result "ActivateMission" 38

// MissionId_38
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 15
result "RemoveHumans" 20


// MissionId_39
[MissionData]
debuginfo "respienie duchow na dole v2"
description -1
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 56 71 5
result "SetHumanX" 5 "viking" "soldier_bow_short" 55 81 21 704777 20
result "PlayCutscene" 513 1
result "DeactivateMission" 39
result "ActivateMission" 40

// MissionId_40
[MissionData]
debuginfo "znikanie ich"
description -1
active 0
visible 0
goal "TimeGone" 20
result "RemoveHumans" 21

// MissionId_41
[MissionData]
debuginfo "failed"
description 37
active 0
visible 0
goal "TimeGone" 10
result "Exit"
result "DeactivateMission" 1
result "DeactivateMission" 2
result "DeactivateMission" 3
result "DeactivateMission" 4
result "DeactivateMission" 5
result "DeactivateMission" 6
result "DeactivateMission" 7
result "DeactivateMission" 8
result "DeactivateMission" 9
result "DeactivateMission" 10
result "DeactivateMission" 11
result "DeactivateMission" 12
result "DeactivateMission" 13
result "DeactivateMission" 14
result "DeactivateMission" 15
result "DeactivateMission" 16
result "DeactivateMission" 17
result "DeactivateMission" 18
result "DeactivateMission" 19
result "DeactivateMission" 20
result "DeactivateMission" 21
result "DeactivateMission" 22
result "DeactivateMission" 23
result "DeactivateMission" 24
result "DeactivateMission" 25
result "DeactivateMission" 26
result "DeactivateMission" 27
result "DeactivateMission" 28
result "DeactivateMission" 29
result "DeactivateMission" 30
result "DeactivateMission" 31
result "DeactivateMission" 32
result "DeactivateMission" 33
result "DeactivateMission" 34
result "DeactivateMission" 35
result "DeactivateMission" 36
result "DeactivateMission" 37
result "DeactivateMission" 38
result "DeactivateMission" 39































