//Twórca: Emil

// MissionId_0
[MissionData]
debuginfo "Start"
description -1
active 1
goal "True"
result "PlayCutscene" 500 1
result "SetVertexColor" 180 260 9001 58
result "InfoCountGoodsInArea" 0 1 70 "wood" 283 174 60 0
result "InfoCountGoodsInArea" 0 2 71 "food_simple" 283 174 60 0
result "InfoCountGoodsInArea" 0 3 72 "mead" 283 174 60 0

// MissionId_1
[MissionData]
debuginfo "Materiały"
description 100
active 1
visible 1
goal "NumberOfGoodsInArea" 0 "wood" 500 283 174 60
goal "NumberOfGoodsInArea" 0 "food_simple" 300 283 174 60
goal "NumberOfGoodsInArea" 0 "mead" 200 283 174 60
result "PlayCutscene" 512 1
result "InfoShowString" 0 1 73
result "InfoClear" 0 2
result "InfoClear" 0 3

// MissionId_2
[MissionData]
debuginfo "Patrol"
description -1
active 1
visible 1
goal "TimeGone" 900
result "SetHuman" 1 "viking" "scout" 145 110 200 1
result "SendHuman" 200 283 174
result "ActivateMission" 3
result "DeactivateMission" 6

// MissionId_3
[MissionData]
debuginfo "PatrolZnajduje"
description -1
active 0
visible 0
goal "FindPosByHumans" 200 283 174 25
result "SetDiplomacy" 0 1 "enemy"
result "SetDiplomacy" 1 0 "enemy"
result "ActivateMission" 4
result "SetVisible" 4 1
result "ActivateMission" 5
result "PlayCutscene" 501 1

// MissionId_4
[MissionData]
debuginfo "PatrolZabity"
description 101
active 0
visible 0
goal "HumansDied" 200
result "DeactivateMission" 5
result "PlayCutscene" 502 1
result "ActivateMission" 7

// MissionId_5
[MissionData]
debuginfo "Patrol60"
description -1
active 0
visible 0
goal "TimeGone" 180
result "SendHuman" 200 145 110
result "ActivateMission" 9
result "DeactivateMission" 4

// MissionId_6
[MissionData]
debuginfo "Wikingowie"
description -1
active 1
visible 1
successfullif 1
goal "FindPos" 0 149 154
goal "FindPos" 0 199 127
result "SetDiplomacy" 0 1 "enemy"
result "SetDiplomacy" 1 0 "enemy"
result "DeactivateMission" 2
result "DeactivateMission" 3
result "PlayCutscene" 503 1
result "ActivateMission" 9

// MissionId_7
[MissionData]
debuginfo "Atak - odkrycie"
description -1
active 0
visible 0
goal "TimeGone" 300
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 201 1 2
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 102 201 1 2
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 102 201 1 2
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 102 201 1 2
result "SendHuman" 201 283 174
result "ActivateMission" 8

// MissionId_8
[MissionData]
debuginfo "Atak - Patrol"
description -1
active 0
visible 0
goal "FindPosByHumans" 201 283 174 20
result "PlayCutscene" 504 1
result "ActivateMission" 11
result "ActivateMission" 17
result "ActivateMission" 19
result "ActivateMission" 20
result "SetVisible" 20 1

// MissionId_9
[MissionData]
debuginfo "Atak 1"
description -1
active 0
visible 0
goal "TimeGone" 300
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 202 1 5
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 102 202 1 5
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 103 202 1 5
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 103 202 1 5
result "SendHuman" 202 283 174
result "ActivateMission" 10

// MissionId_10
[MissionData]
debuginfo "Atak - Patrol"
description -1
active 0
visible 0
goal "FindPosByHumans" 202 283 174 20
result "PlayCutscene" 505 1
result "ActivateMission" 11
result "ActivateMission" 17
result "ActivateMission" 19
result "ActivateMission" 20
result "SetVisible" 20 1

// MissionId_11
[MissionData]
debuginfo "Atak 2"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 203 1 5
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 102 203 1 5
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 103 203 1 5
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 103 203 1 5
result "SendHuman" 203 283 174
result "ActivateMission" 12

// MissionId_12
[MissionData]
debuginfo "Atak 3"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 204 1 6
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 103 204 1 9
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 104 204 1 6
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 105 204 1 6
result "SendHuman" 204 283 174
result "ActivateMission" 13

// MissionId_13
[MissionData]
debuginfo "Atak 4"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 205 1 10
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 103 205 1 15
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 104 205 1 10
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 105 205 1 10
result "SendHuman" 205 283 174
result "ActivateMission" 14

// MissionId_14
[MissionData]
debuginfo "Atak 5"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 206 1 15
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 104 206 1 25
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 105 206 1 15
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 106 206 1 15
result "SendHuman" 206 283 174
result "ActivateMission" 15

// MissionId_15
[MissionData]
debuginfo "Atak 6"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 207 1 20
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 103 207 1 40
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 104 207 1 20
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 105 207 1 20
result "SendHuman" 207 283 174
result "ActivateMission" 16

// MissionId_16
[MissionData]
debuginfo "Atak 7"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 3 "viking" "soldier_sword_short" 169 102 207 1 25
result "SetHumanX" 3 "viking" "soldier_bow_long" 169 103 207 1 50
result "SetHumanX" 3 "viking" "soldier_sword_long" 169 104 207 1 25
result "SetHumanX" 3 "viking" "soldier_spear_iron" 169 105 207 1 25
result "SendHuman" 207 283 174
result "ActivateMission" 13

// MissionId_17
[MissionData]
debuginfo "Trybut1"
description -1
active 0
visible 0
goal "True"
result "CreateTribute" 30 0 1 102
result "AddTributeGoods" 30 "coin" 50
result "ActivateMission" 18

// MissionId_18
[MissionData]
debuginfo "Trybut2"
description -1
active 0
visible 0
goal "PayTribute" 30
result "PlayCutscene" 506 1
result "SetDiplomacy" 0 1 "neutral"
result "SetDiplomacy" 1 0 "neutral"
result "DeactivateMission" 19

// MissionId_19
[MissionData]
debuginfo "Wojna"
description -1
active 0
visible 0
goal "PlayerDied" 1
result "PlayCutscene" 507 1
result "DeactivateMission" 18
result "ClearTribute" 102

// MissionId_20
[MissionData]
debuginfo "Cel"
description 102
active 0
visible 0
successfullif 1
goal "IsMissionDone" 18
goal "IsMissionDone" 19
result "DeactivateMission" 11
result "DeactivateMission" 12
result "DeactivateMission" 13
result "DeactivateMission" 14
result "DeactivateMission" 15
result "DeactivateMission" 16

// MissionId_21
[MissionData]
debuginfo "Zbrojmistrz"
description -1
active 1
visible 1
goal "PlayerSeen" 0 2
result "PlayCutscene" 508 1
result "CreateTribute" 32 0 2 302
result "AddTributeGoods" 32 "coin" 5
result "ActivateMission" 29
result "ActivateMission" 23

// MissionId_22
[MissionData]
debuginfo "TrybutKatapulta"
description -1
active 0
visible 0
goal "PayTribute" 31
result "SetVehicle" 0 "viking" "catapult" 275 120 0
result "PlayCutscene" 509 1
result "ActivateMission" 29

// MissionId_23
[MissionData]
debuginfo "TrybutStatek"
description -1
active 0
visible 0
goal "PayTribute" 32
result "SetVehicle" 0 "viking" "ship small" 299 171 0
result "PlayCutscene" 510 1

// MissionId_24
[MissionData]
debuginfo "Dauch"
description -1
active 1
visible 1
goal "FindPosByPlayersMapMoveable" 0 189 169 3
result "PlayCutscene" 511 1
result "RemoveLandscape" 189 167
result "ExploreArea" 0 106 74 5

// MissionId_25
[MissionData]
debuginfo "KoniecMapy"
description -1
active 1
visible 1
goal "IsMissionDone" 1
goal "IsMissionDone" 20
result "PlayCutscene" 513 1
result "DisableAll"
result "MissionWon" 0
result "ActivateMission" 28
result "ExploreArea" 0 1 1 9001

// MissionId_26
[MissionData]
debuginfo "Kwatera"
description -1
active 1
visible 1
goal "HousesDied" 1001
result "PlayCutscene" 514 1
result "ActivateMission" 27

// MissionId_27
[MissionData]
debuginfo "Przegrana"
description -1
active 0
visible 0
goal "TimeGone" 3
result "DisableAll"
result "MissionFailed" 0
result "ActivateMission" 28

// MissionId_28
[MissionData]
debuginfo "EXIT"
description -1
active 0
visible 0
goal "TimeGone" 5
result "Exit"

// MissionId_29
[MissionData]
debuginfo "Kataski"
description -1
active 0
visible 1
goal "True"
result "CreateTribute" 31 0 2 301
result "AddTributeGoods" 31 "iron" 15
result "ActivateMission" 22