[aidata]
HAI_Disable 1
AI_UnitLimit 1
AI_SoldiersDefaultPosition 1 84 140 9001
AI_SetCondition_OnHouseInRange 1 0 0 49 130 5 1 0 40 0
AI_MainTask_Defend 1 20 0 50 131 30 5 10
AI_SetCondition_OnHouseInRange 1 1 0 78 144 5 1 0 40 0
AI_MainTask_Defend 1 30 1 79 145 30 8 15
AI_SetCondition_OnHouseInRange 1 2 0 90 128 5 1 0 40 0
AI_MainTask_Defend 1 24 2 91 129 30 6 12
AI_SetCondition_OnHouseInRange 1 3 0 84 108 5 1 0 40 0
AI_MainTask_Defend 1 16 3 85 109 30 4 8
AI_SetCondition_OnHouseInRange 1 4 0 51 106 5 1 0 40 0
AI_MainTask_Defend 1 18 4 52 107 30 5 9
AI_SetCondition_OnHouseInRange 1 5 0 61 98 5 1 0 40 0
AI_MainTask_Defend 1 10 5 62 99 30 3 5
AI_SetCondition_OnHouseInRange 1 6 0 75 98 5 1 0 40 0
AI_MainTask_Defend 1 6 6 76 99 30 2 3
AI_MainTask_Defend 1 10 100000 37 115 30 3 5
AI_MainTask_Defend 1 6 100000 57 118 30 2 3
AI_MainTask_Defend 1 6 100000 71 118 30 2 3
AI_MainTask_Defend 1 4 100000 94 115 30 1 2
AI_MainTask_Defend 1 8 100000 106 118 30 2 4
AI_MainTask_Defend 1 8 100000 32 127 30 2 4
AI_MainTask_Defend 1 22 100000 66 135 30 6 11
AI_MainTask_Defend 1 8 100000 92 139 30 2 4
AI_MainTask_Defend 1 8 100000 57 141 30 2 4
AI_MainTask_Defend 1 6 100000 72 152 30 2 3
AI_MainTask_Defend 1 10 100000 91 150 30 3 5
AI_MainTask_Defend 1 22 100000 116 159 30 6 11
AI_MainTask_Defend 1 12 100000 114 179 30 3 6
AI_MainTask_Defend 1 10 100000 108 170 30 3 5
AI_MainTask_Defend 1 22 100000 129 176 30 6 11
AI_MainTask_Defend 1 12 100000 138 193 30 3 6
AI_MainTask_Defend 1 8 100000 123 193 30 2 4
AI_SetCondition_OnNumberOfSoldiers 1 7 0 50 1
AI_SetCondition_OnConditions 1 8 0 3 7
AI_SetCondition_OnNumberOfSoldiers 1 9 0 25 1
AI_SetCondition_OnCreatureInRange 1 10 0 84 140 40 20 1 0
AI_SetCondition_OnConditions 1 11 0 3 10
HAI_Disable 2
AI_UnitLimit 2 0
AI_SoldiersDefaultPosition 2 0 0 40
AI_SetCondition_OnNumberOfSoldiers 2 0 0 50 2
AI_SetCondition_OnConditions 2 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 2 2 0 25 2
AI_SetCondition_OnCreatureInRange 2 3 0 0 0 40 20 1 0
AI_SetCondition_OnConditions 2 4 0 3 3
HAI_Disable 3
AI_UnitLimit 3 0
AI_SoldiersDefaultPosition 3 133 125 9001
AI_SetCondition_OnNumberOfSoldiers 3 0 0 50 3
AI_SetCondition_OnConditions 3 1 0 3 0
AI_SetCondition_OnNumberOfSoldiers 3 2 0 25 3
AI_SetCondition_OnCreatureInRange 3 3 0 133 125 40 20 1 0
AI_SetCondition_OnConditions 3 4 0 3 3


