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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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[MissionData]
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result "SetHuman" 3 "frank" "soldier_sword_short" 344 287 45 1024
result "SetHuman" 3 "frank" "soldier_sword_short" 346 287 45 1024 
result "ChangeHumanPlayerId" 45 0
result "SetCameraPosition" 346 285

[MissionData]
debuginfo "75 Southfolk_1"
description -1
active 1
visible 1
goal "PlayerSeen" 0 4
result "PlayCutscene" 506 1
result "ExploreArea" 0 71 28 20
result "ExploreArea" 0 38 28 10
result "ExploreArea" 0 91 34 5
result "SetHouse" 0 "frank farm" 0 0 35 22 2000
result "SetHouse" 0 "frank farm" 0 0 41 26 2000
result "SetHouse" 0 "frank farm" 0 0 38 32 2000
result "ActivateMission" 76
result "SetVisible" 76 1

[MissionData]
debuginfo "76 Southfolk_2"
description 117
active 0
visible 0
goal "NumberOfHousesInArea" 0 "work farm 00" 3 35 22 40
result "ChangeHousesPlayerId" 2000 4
result "ChangeHousesPlayerId" 2001 4
result "PlayCutscene" 507 1
result "SetDiplomacy" 4 0 "friend"
result "SetDiplomacy" 0 4 "friend"
result "ActivateMission" 77

[MissionData]
debuginfo "77 Southfolk_3"
description -1
active 0
visible 0
goal "TimeGone" 600
result "AddGoodsToAnyStock" 0 "food_simple" 150
result "AddGoodsToAnyStock" 0 "candy" 100
result "AddGoodsToAnyStock" 0 "mead" 100

[MissionData]
debuginfo "78 Blaaby_1"
description -1
active 1
visible 1
goal "PlayerSeen" 0 5
result "PlayCutscene" 508 1

[MissionData]
debuginfo "79 Jablon_1"
description -1
active 1
visible 1
goal "IsMissionDone" 18
goal "IsMissionDone" 70
goal "IsMissionDone" 78
result "ActivateMission" 80

[MissionData]
debuginfo "80 Jablon_2"
description -1 
active 0
visible 0
goal "TimeGone" 1200
result "SetHuman" 3 "viking" "scout" 328 385 46 6337
result "SetHumanName" 46 46
result "SendHuman" 46 357 229
result "ActivateMission" 81

[MissionData]
debuginfo "81 Jablon_3"
description -1 
active 0
visible 0
goal "FindPosByHumans" 46 357 229 10
result "PlayCutscene" 545 1
result "ActivateMission" 82
result "SetVisible" 82 1

[MissionData]
debuginfo "82 Blaaby_2"
description 118
active 0
visible 0
successfullif 1
goal "FindPosByHumans" 30 366 61 20
goal "FindPosByHumans" 31 366 61 20
goal "FindPosByHumans" 32 366 61 20
result "CreateTribute" 39 0 5 11
result "AddTributeGoods" 39 "mead" 50
result "PlayCutscene" 546 1
result "ActivateMission" 83
result "SetVisible" 83 1

[MissionData]
debuginfo "83 Blaaby_3"
description 119
active 0
visible 0
goal "PayTribute" 39
result "SetDiplomacyNotChangeableFlag" 0 5 0
result "PlayCutscene" 547 1
result "ActivateMission" 84
result "ActivateMission" 85
result "SetVisible" 85 1
result "SendHuman" 46 330 386

[MissionData]
debuginfo "84 Blaaby_4"
description -1
active 0
visible 0
goal "DiplomacyState" 5 0 "enemy"
result "PlayCutscene" 548 1
result "SetVehicle" 5 "viking" "ship small" 471 25 0
result "SetHumanX" 5 "viking" "soldier_sword_short" 464 26 47 1 16
result "SetHumanX" 5 "viking" "soldier_bow_long" 466 26 47 1 48
result "SetHumanX" 5 "viking" "soldier_sword_long" 464 24 47 1 16
result "SetHumanX" 5 "viking" "soldier_spear_iron" 464 28 47 1 16
result "SendHuman" 47 367 60
result "ActivateMission" 87
result "SetVisible" 87 1
result "ActivateMission" 103

[MissionData]
debuginfo "85 Blaaby_5"
description 120
active 0
visible 0
goal "PlayerDied" 5
result "PlayCutscene" 549 1
result "ActivateMission" 86
result "ActivateMission" 88
result "SetVisible" 88 1

[MissionData]
debuginfo "86 Blaaby_6"
description -1
active 0
visible 0
goal "TimeGone" 1200
result "PlayCutscene" 551 1
result "DeactivateMission" 103
result "DeactivateMission" 104
result "DeactivateMission" 105

[MissionData]
debuginfo "87 Blaaby_7"
description 121
active 0
visible 0
goal "IsMissionDone" 86
result "None"

[MissionData]
debuginfo "88 Blaaby_8"
description 122
active 0
visible 0
goal "FindPosByHumans" 30 330 386 40
goal "FindPosByHumans" 31 330 386 40
goal "FindPosByHumans" 32 330 386 40
result "PlayCutscene" 550 1
result "AddGoodsToAnyStock" 0 "coin" 450

[MissionData]
debuginfo "89 NPC1_1"
description -1
active 1
visible 1
goal "FindHumansByPlayersMM" 48 0 4
result "CreateTribute" 19 0 1 10
result "AddTributeGoods" 19 "potion_heal_big" 5
result "ActivateMission" 90
result "SetVisible" 90 1
result "PlayCutscene" 537 1

[MissionData]
debuginfo "90 NPC1_2"
description 123
active 0
visible 0
goal "PayTribute" 19
result "AddGoodsToAnyStock" 0 "coin" 20
result "PlayCutscene" 538 1
result "SetVisible" 90 0
result "SetHumanBehaviourFlag" 48 128 0
result "ChangeHumanPlayerId" 48 1

[MissionData]
debuginfo "91 NPC2_1"
description -1
active 1
visible 1
goal "FindHumansByPlayersMM" 49 0 4
result "SetLandscape" 27 109 "amulett food" 1 1
result "ActivateMission" 92
result "SetVisible" 92 1
result "PlayCutscene" 540 1

[MissionData]
debuginfo "92 NPC2_2"
description 124
active 0
visible 0
goal "FindPosByPlayersMapMoveable" 0 27 109 3
result "RemoveLandscape" 137 459
result "AddGoodsToAnyStock" 0 "mead" 50
result "PlayCutscene" 541 1
result "SetVisible" 92 0
result "SetHumanBehaviourFlag" 49 128 0
result "ChangeHumanPlayerId" 49 1

[MissionData]
debuginfo "93 NPC3_1"
description -1
active 1
visible 1
goal "FindHumansByPlayersMM" 50 0 4
result "CreateTribute" 18 0 3 80
result "AddTributeGoods" 18 "stone" 50
result "ActivateMission" 94
result "SetVisible" 94 1
result "PlayCutscene" 542 1

[MissionData]
debuginfo "94 NPC3_2"
description 125
active 0
visible 0
goal "PayTribute" 18
result "AddGoodsToAnyStock" 0 "ornament" 100
result "PlayCutscene" 543 1
result "SetVisible" 94 0
result "SetHumanBehaviourFlag" 50 128 0
result "ChangeHumanPlayerId" 50 3

[MissionData]
debuginfo "95 B_na_A_1"
description -1
active 1
visible 1
successfullif 0
goal "IsMissionDone" 90
goal "IsMissionDone" 92
goal "IsMissionDone" 94
result "None"

[MissionData]
debuginfo "96 B_na_A_2"
description -1
active 1
visible 1
goal "IsMissionDone" 95
goal "IsMissionDone" 85
goal "IsMissionDone" 65
goal "IsMissionDone" 76
result "DeactivateMission" 52
result "ActivateMission" 50

[MissionData]
debuginfo "97 Weze_1"
description -1
active 0
visible 0
goal "TimeGone" 900
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 284 345 51 131073 10
result "SendHuman" 51 357 229
result "ActivateMission" 98

[MissionData]
debuginfo "98 Weze_2"
description -1
active 0
visible 0
goal "TimeGone" 1050
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 284 345 51 131073 20
result "SendHuman" 51 357 229
result "ActivateMission" 99

[MissionData]
debuginfo "99 Weze_3"
description -1
active 0
visible 0
goal "TimeGone" 1050
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 284 345 51 131073 32
result "SendHuman" 51 357 229
result "ActivateMission" 100

[MissionData]
debuginfo "100 Weze_4"
description -1
active 0
visible 0
goal "TimeGone" 1050
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 284 345 51 131073 45
result "SendHuman" 51 357 229
result "ActivateMission" 101

[MissionData]
debuginfo "101 Weze_5"
description -1
active 0
visible 0
goal "TimeGone" 1050
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 284 345 51 131073 90
result "SendHuman" 51 357 229
result "ActivateMission" 101

[MissionData]
debuginfo "102 Weze_Koslowford"
description -1
active 0
visible 0
goal "TimeGone" 1200
result "SetHumanX" 6 "weresnake" "soldier_unarmed" 134 428 52 131073 10
result "SendHuman" 52 119 329
result "ActivateMission" 102

[MissionData]
debuginfo "103 Atak_Blaaby_1"
description -1
active 0
visible 0
goal "TimeGone" 200
result "SetHumanX" 11 "viking" "soldier_sword_short" 490 327 53 1 5
result "SetHumanX" 11 "viking" "soldier_bow_long" 492 327 53 1 15
result "SetHumanX" 11 "viking" "soldier_sword_long" 490 329 53 1 5 
result "SetHumanX" 11 "viking" "soldier_spear_iron" 492 329 53 1 5
result "SendHuman" 53 357 229
result "ActivateMission" 104

[MissionData]
debuginfo "104 Atak_Blaaby_2"
description -1
active 0
visible 0
goal "TimeGone" 600
result "SetHumanX" 11 "viking" "soldier_sword_short" 490 327 53 1 10
result "SetHumanX" 11 "viking" "soldier_bow_long" 492 327 53 1 30
result "SetHumanX" 11 "viking" "soldier_sword_long" 490 329 53 1 10 
result "SetHumanX" 11 "viking" "soldier_spear_iron" 492 329 53 1 10
result "SendHuman" 53 357 229
result "ActivateMission" 105

[MissionData]
debuginfo "105 Atak_Blaaby_3"
description -1
active 0
visible 0
goal "TimeGone" 600
result "SetHumanX" 11 "viking" "soldier_sword_short" 490 327 53 1 20
result "SetHumanX" 11 "viking" "soldier_bow_long" 492 327 53 1 40
result "SetHumanX" 11 "viking" "soldier_sword_long" 490 329 53 1 20 
result "SetHumanX" 11 "viking" "soldier_spear_iron" 492 329 53 1 20
result "SendHuman" 53 357 229
result "ActivateMission" 104

[MissionData]
debuginfo "106 Smierc_Bohaterow"
description -1
active 1
visible 1
successfullif 1
goal "HumansDied" 30
goal "HumansDied" 31
goal "HumansDied" 32
goal "HumansDied" 33
result "PlayCutscene" 534 1
result "ActivateMission" 111

[MissionData]
debuginfo "107 Smierc_Zoriana"
description -1
active 0
visible 0
goal "HumansDied" 34
result "PlayCutscene" 534 1
result "ActivateMission" 111

[MissionData]
debuginfo "108 Smierc_Araba"
description -1
active 0
visible 0
goal "HumansDied" 35
result "PlayCutscene" 534 1
result "ActivateMission" 111

[MissionData]
debuginfo "109 Smierc_Czarodziei"
description -1
active 1
visible 1
successfullif 1
goal "HumansDied" 36
goal "HumansDied" 37
goal "HumansDied" 38
goal "HumansDied" 39
goal "HumansDied" 40
goal "HumansDied" 41
goal "HumansDied" 42
goal "HumansDied" 43
result "PlayCutscene" 535 1
result "ActivateMission" 111

[MissionData]
debuginfo "110 Kwatera"
description -1
active 1
visible 1
goal "HousesDied" 1000
result "PlayCutscene" 552 1
result "ActivateMission" 111

[MissionData]
debuginfo "111 Przegrana"
description -1
active 0
visible 0
goal "TimeGone" 5
result "DisableAll"
result "MissionFailed" 0
result "ActivateMission" 112

[MissionData]
debuginfo "112 EXIT"
description -1
active 0
visible 0
goal "TimeGone" 5
result "Exit"

[MissionData]
debuginfo "113 Zakaz"
description -1
active 1
visible 1
goal "FindPosByPlayersMapMoveable" 0 33 220 10
result "PlayCutscene" 553 1

[MissionData]
debuginfo "114 Kopula"
description -1
active 1
visible 1
goal "FindPosByPlayersMapMoveable" 0 241 419 10
result "PlayCutscene" 554 1

[MissionData]
debuginfo "115 Kaluza"
description -1
active 1
visible 1
successfullif 1
goal "FindPosByHumans" 30 206 66 5
goal "FindPosByHumans" 31 206 66 5
goal "FindPosByHumans" 32 206 66 5
result "PlayCutscene" 557 1

[MissionData]
debuginfo "116 Latarnia"
description -1
active 1
visible 1
goal "FindPos" 0 289 66
result "PlayCutscene" 544 1

[MissionData]
debuginfo "117 Wygrana"
description -1
active 0
visible 0
goal "TimeGone" 2
result "DisableAll"
result "MissionWon" 0
result "ExploreArea" 0 0 0 9001
result "ActivateMission" 112

[MissionData]
debuginfo "118 Dziadek_1"
description -1
active 1
visible 1
goal "FindPosByPlayersMapMoveable" 0 337 164 3
result "PlayCutscene" 558 1
result "RemoveLandscape" 337 162
result "ActivateMission" 119

[MissionData]
debuginfo "119 Dziadek_2"
description -1
active 0
visible 0
goal "TimeGone" 3
result "RemoveLandscape" 337 164