[aidata]
HAI_Disable 1
AI_UnitLimit 1 50
AI_MaxUnitLimit 1 60
AI_SoldiersDefaultPosition 1 85 345 40
AI_SetCondition_OnHouseInRange 1 0 0 73 402 5 1 0 41 0
AI_MainTask_Defend 1 10 0 74 403 30 3 5
AI_SetCondition_OnHouseInRange 1 1 0 59 378 5 1 0 41 0
AI_MainTask_Defend 1 6 1 60 379 30 2 3
AI_SetCondition_OnHouseInRange 1 2 0 97 374 5 1 0 41 0
AI_MainTask_Defend 1 4 2 98 375 30 1 2
AI_SetCondition_OnHouseInRange 1 3 0 102 336 5 1 0 41 0
AI_MainTask_Defend 1 10 3 103 337 30 3 5
AI_SetCondition_OnHouseInRange 1 4 0 113 350 5 1 0 41 0
AI_MainTask_Defend 1 6 4 114 351 30 2 3
AI_SetCondition_OnHouseInRange 1 5 0 125 358 5 1 0 41 0
AI_MainTask_Defend 1 4 5 126 359 30 1 2
AI_SetCondition_OnHouseInRange 1 6 0 131 374 5 1 0 41 0
AI_MainTask_Defend 1 4 6 132 375 30 1 2
AI_SetCondition_OnHouseInRange 1 7 0 91 322 5 1 0 41 0
AI_MainTask_Defend 1 8 7 92 323 30 2 4
AI_SetCondition_OnHouseInRange 1 8 0 75 318 5 1 0 41 0
AI_MainTask_Defend 1 8 8 76 319 30 2 4
AI_SetCondition_OnHouseInRange 1 9 0 62 316 5 1 0 41 0
AI_MainTask_Defend 1 2 9 63 317 30 1 1
AI_SetCondition_OnHouseInRange 1 10 0 50 316 5 1 0 41 0
AI_MainTask_Defend 1 4 10 51 317 30 1 2
AI_MainTask_Defend 1 6 100000 113 315 30 2 3
AI_MainTask_Defend 1 8 100000 72 335 30 2 4
AI_MainTask_Defend 1 2 100000 120 324 30 1 1
AI_MainTask_Defend 1 2 100000 53 347 30 1 1
AI_MainTask_Defend 1 4 100000 66 352 30 1 2
AI_MainTask_Defend 1 8 100000 96 357 30 2 4
AI_MainTask_Defend 1 4 100000 86 345 30 1 2
AI_MainTask_Defend 1 2 100000 123 346 30 1 1
AI_MainTask_Defend 1 2 100000 72 363 30 1 1
AI_MainTask_Defend 1 2 100000 112 374 30 1 1
AI_MainTask_Defend 1 2 100000 47 385 30 1 1
AI_MainTask_Defend 1 6 100000 61 399 30 2 3
AI_MainTask_Defend 1 2 100000 91 382 30 1 1
AI_MainTask_Defend 1 4 100000 20 426 30 1 2
AI_SetCondition_OnNumberOfSoldiers 1 11 0 50 1
AI_SetCondition_OnConditions 1 12 0 3 11
AI_SetCondition_OnNumberOfSoldiers 1 13 0 25 1
AI_SetCondition_OnCreatureInRange 1 14 0 85 345 40 20 1 0
AI_SetCondition_OnConditions 1 15 0 3 14
HAI_Disable 2
AI_UnitLimit 2 40
AI_MaxUnitLimit 2 60
AI_SoldiersDefaultPosition 2 198 190 40
AI_SetCondition_OnHouseInRange 2 0 0 220 188 5 2 0 41 0
AI_MainTask_Defend 2 8 0 219 190 30 2 4
AI_SetCondition_OnHouseInRange 2 1 0 222 200 5 2 0 41 0
AI_MainTask_Defend 2 2 1 221 202 30 1 1
AI_SetCondition_OnHouseInRange 2 2 0 207 170 5 2 0 41 0
AI_MainTask_Defend 2 8 2 206 172 30 2 4
AI_SetCondition_OnHouseInRange 2 3 0 202 216 5 2 0 41 0
AI_MainTask_Defend 2 6 3 201 218 30 2 3
AI_SetCondition_OnHouseInRange 2 4 0 214 216 5 2 0 41 0
AI_MainTask_Defend 2 4 4 213 218 30 1 2
AI_SetCondition_OnHouseInRange 2 5 0 161 182 5 2 0 41 0
AI_MainTask_Defend 2 2 5 160 184 30 1 1
AI_MainTask_Defend 2 10 100000 178 173 30 3 5
AI_MainTask_Defend 2 2 100000 197 166 30 1 1
AI_MainTask_Defend 2 2 100000 190 176 30 1 1
AI_MainTask_Defend 2 2 100000 171 193 30 1 1
AI_MainTask_Defend 2 4 100000 229 187 30 1 2
AI_MainTask_Defend 2 2 100000 182 200 30 1 1
AI_MainTask_Defend 2 4 100000 200 201 30 1 2
AI_MainTask_Defend 2 4 100000 185 239 30 1 2
AI_SetCondition_OnNumberOfSoldiers 2 6 0 50 2
AI_SetCondition_OnConditions 2 7 0 3 6
AI_SetCondition_OnNumberOfSoldiers 2 8 0 25 2
AI_SetCondition_OnCreatureInRange 2 9 0 198 190 40 20 1 0
AI_SetCondition_OnConditions 2 10 0 3 9
HAI_Disable 3
AI_UnitLimit 3 40
AI_MaxUnitLimit 3 60
AI_SoldiersDefaultPosition 3 335 392 40
AI_SetCondition_OnHouseInRange 3 0 0 313 370 5 3 0 41 0
AI_MainTask_Defend 3 6 0 313 372 30 2 3
AI_SetCondition_OnHouseInRange 3 1 0 335 370 5 3 0 41 0
AI_MainTask_Defend 3 8 1 335 372 30 2 4
AI_SetCondition_OnHouseInRange 3 2 0 304 396 5 3 0 41 0
AI_MainTask_Defend 3 4 2 304 398 30 1 2
AI_SetCondition_OnHouseInRange 3 3 0 319 414 5 3 0 41 0
AI_MainTask_Defend 3 4 3 319 416 30 1 2
AI_SetCondition_OnHouseInRange 3 4 0 366 388 5 3 0 41 0
AI_MainTask_Defend 3 6 4 366 390 30 2 3
AI_MainTask_Defend 3 4 100000 339 358 30 1 2
AI_MainTask_Defend 3 8 100000 322 378 30 2 4
AI_MainTask_Defend 3 4 100000 326 396 30 1 2
AI_MainTask_Defend 3 4 100000 343 385 30 1 2
AI_SetCondition_OnNumberOfSoldiers 3 6 0 50 3
AI_SetCondition_OnConditions 3 7 0 3 6
AI_SetCondition_OnNumberOfSoldiers 3 8 0 25 3
AI_SetCondition_OnCreatureInRange 3 9 0 335 392 40 20 1 0
AI_SetCondition_OnConditions 3 10 0 3 9
HAI_Disable 4
AI_UnitLimit 4 30
AI_SetCondition_OnHouseInRange 4 5 0 73 22 5 3 0 40 0
AI_MainTask_Defend 4 4 5 73 24 30 1 2
AI_MainTask_Defend 4 4 100000 42 17 30 1 2
AI_MainTask_Defend 4 6 100000 64 29 30 2 3
AI_MainTask_Defend 4 4 100000 89 37 30 1 2
HAI_Disable 5
AI_UnitLimit 5 20
HAI_Disable 6
AI_Disable 7
AI_Disable 8
AI_Disable 9
AI_Disable 10
AI_Disable 11