[aidata]
HAI_Disable 1
AI_UnitLimit 1 259
AI_SoldiersDefaultPosition 1 325 340 40
AI_SetCondition_OnHouseInRange 1 0 0 305 366 5 1 0 41 0
AI_MainTask_Defend 1 3 0 305 368 30 2 4
AI_SetCondition_OnHouseInRange 1 1 0 328 364 5 1 0 41 0
AI_MainTask_Defend 1 3 1 328 366 30 2 4
AI_SetCondition_OnHouseInRange 1 2 0 338 352 5 1 0 41 0
AI_MainTask_Defend 1 6 2 338 354 30 4 8
AI_SetCondition_OnHouseInRange 1 3 0 342 340 5 1 0 41 0
AI_MainTask_Defend 1 0 3 342 342 30 1 1
AI_SetCondition_OnHouseInRange 1 4 0 347 318 5 1 0 41 0
AI_MainTask_Defend 1 4 4 347 320 30 3 5
AI_SetCondition_OnHouseInRange 1 5 0 328 312 5 1 0 41 0
AI_MainTask_Defend 1 2 5 328 314 30 2 3
AI_SetCondition_OnHouseInRange 1 6 0 314 332 5 1 0 41 0
AI_MainTask_Defend 1 4 6 314 334 30 3 5
AI_SetCondition_OnHouseInRange 1 7 0 251 294 5 1 0 41 0
AI_MainTask_Defend 1 3 7 251 296 30 2 4
AI_SetCondition_OnHouseInRange 1 8 0 243 310 5 1 0 41 0
AI_MainTask_Defend 1 4 8 243 312 30 3 6
AI_SetCondition_OnHouseInRange 1 9 0 243 318 5 1 0 41 0
AI_MainTask_Defend 1 0 9 243 320 30 0 0
AI_SetCondition_OnHouseInRange 1 10 0 242 248 5 1 0 41 0
AI_MainTask_Defend 1 2 10 242 250 30 2 3
AI_SetCondition_OnHouseInRange 1 11 0 251 266 5 1 0 41 0
AI_MainTask_Defend 1 3 11 251 268 30 2 4
AI_SetCondition_OnHouseInRange 1 12 0 237 338 5 1 0 41 0
AI_MainTask_Defend 1 2 12 237 340 30 2 3
AI_SetCondition_OnHouseInRange 1 13 0 248 348 5 1 0 41 0
AI_MainTask_Defend 1 2 13 248 350 30 2 3
AI_SetCondition_OnHouseInRange 1 14 0 257 350 5 1 0 41 0
AI_MainTask_Defend 1 3 14 257 352 30 2 4
AI_SetCondition_OnHouseInRange 1 15 0 272 352 5 1 0 41 0
AI_MainTask_Defend 1 2 15 272 354 30 2 3
AI_MainTask_Defend 1 1 100000 254 238 30 1 2
AI_MainTask_Defend 1 2 100000 259 252 30 2 3
AI_MainTask_Defend 1 0 100000 263 264 30 1 1
AI_MainTask_Defend 1 2 100000 262 278 30 2 3
AI_SetCondition_OnNumberOfSoldiers 1 20 0 125 1
AI_SetCondition_OnConditions 1 21 0 3 20
AI_SetCondition_OnHouseInRange 1 22 0 327 330 5 1 0 39 1
AI_SetCondition_OnTimer 1 23 720 60 1440
AI_SetCondition_OnConditions 1 24 0 1 22 23 21
AI_MainTask_CreateCreatures 1 100 24 2 41 327 333 0 1
AI_MainTask_CreateCreatures 1 100 24 2 34 327 333 0 1
AI_MainTask_CreateCreatures 1 100 24 2 33 327 333 0 1
AI_SetCondition_OnNumberOfSoldiers 1 25 0 62 1
AI_SetCondition_OnCreatureInRange 1 26 0 208 433 40 20 1 0
AI_SetCondition_OnConditions 1 27 0 3 26


HAI_Disable 2
AI_UnitLimit 2 100
AI_MaxUnitLimit 2 290
AI_SoldiersDefaultPosition 2 398 104 50
AI_SetCondition_OnHouseInRange 2 0 0 369 150 5 2 0 41 0
AI_MainTask_Defend 2 2 0 371 151 30 2 4
AI_SetCondition_OnHouseInRange 2 1 0 364 124 5 2 0 41 0
AI_MainTask_Defend 2 4 1 366 125 30 4 7
AI_SetCondition_OnHouseInRange 2 2 0 360 100 5 2 0 41 0
AI_MainTask_Defend 2 3 2 362 101 30 3 6
AI_SetCondition_OnHouseInRange 2 3 0 351 86 5 2 0 41 0
AI_MainTask_Defend 2 2 3 353 87 30 3 5
AI_SetCondition_OnHouseInRange 2 4 0 340 68 5 2 0 41 0
AI_MainTask_Defend 2 2 4 342 69 30 3 5
AI_SetCondition_OnHouseInRange 2 5 0 331 50 5 2 0 41 0
AI_MainTask_Defend 2 2 5 333 51 30 3 5
AI_SetCondition_OnHouseInRange 2 6 0 393 34 5 2 0 41 0
AI_MainTask_Defend 2 1 6 395 35 30 2 3
AI_SetCondition_OnHouseInRange 2 7 0 395 54 5 2 0 41 0
AI_MainTask_Defend 2 3 7 397 55 30 3 6
AI_SetCondition_OnHouseInRange 2 8 0 407 66 5 2 0 41 0
AI_MainTask_Defend 2 2 8 409 67 30 2 4
AI_SetCondition_OnHouseInRange 2 9 0 416 80 5 2 0 41 0
AI_MainTask_Defend 2 1 9 418 81 30 2 3
AI_SetCondition_OnHouseInRange 2 10 0 417 102 5 2 0 41 0
AI_MainTask_Defend 2 1 10 419 103 30 2 3
AI_SetCondition_OnHouseInRange 2 11 0 425 118 5 2 0 41 0
AI_MainTask_Defend 2 1 11 427 119 30 2 3
AI_SetCondition_OnHouseInRange 2 12 0 426 136 5 2 0 41 0
AI_MainTask_Defend 2 1 12 428 137 30 2 3
AI_SetCondition_OnHouseInRange 2 13 0 415 146 5 2 0 41 0
AI_MainTask_Defend 2 2 13 417 147 30 2 4
AI_SetCondition_OnHouseInRange 2 14 0 403 166 5 2 0 41 0
AI_MainTask_Defend 2 1 14 405 167 30 1 2
AI_SetCondition_OnHouseInRange 2 15 0 385 150 5 2 0 41 0
AI_MainTask_Defend 2 1 15 387 151 30 1 2
AI_SetCondition_OnHouseInRange 2 16 0 338 24 5 2 0 41 0
AI_MainTask_Defend 2 1 16 340 25 30 1 2
AI_SetCondition_OnHouseInRange 2 17 0 358 24 5 2 0 41 0
AI_MainTask_Defend 2 1 17 360 25 30 2 3
AI_SetCondition_OnHouseInRange 2 18 0 375 30 5 2 0 41 0
AI_MainTask_Defend 2 1 18 377 31 30 2 3
AI_SetCondition_OnHouseInRange 2 19 0 361 154 5 2 0 41 0
AI_MainTask_Defend 2 0 19 363 155 30 0 0
AI_SetCondition_OnHouseInRange 2 20 0 356 128 5 2 0 41 0
AI_MainTask_Defend 2 0 20 358 129 30 1 1
AI_SetCondition_OnHouseInRange 2 21 0 351 102 5 2 0 41 0
AI_MainTask_Defend 2 1 21 353 103 30 2 3
AI_SetCondition_OnHouseInRange 2 22 0 342 88 5 2 0 41 0
AI_MainTask_Defend 2 0 22 344 89 30 1 1
AI_SetCondition_OnHouseInRange 2 23 0 333 74 5 2 0 41 0
AI_MainTask_Defend 2 0 23 335 75 30 0 0
AI_SetCondition_OnHouseInRange 2 24 0 325 58 5 2 0 41 0
AI_MainTask_Defend 2 0 24 327 59 30 1 1
AI_SetCondition_OnHouseInRange 2 25 0 433 146 5 2 0 41 0
AI_MainTask_Defend 2 0 25 435 147 30 1 1
AI_SetCondition_OnHouseInRange 2 26 0 352 44 5 2 0 40 0
AI_MainTask_Defend 2 0 26 354 45 30 1 1
AI_SetCondition_OnHouseInRange 2 27 0 396 128 5 2 0 40 0
AI_MainTask_Defend 2 2 27 398 129 30 2 4
AI_MainTask_Defend 2 0 100000 349 22 30 1 1
AI_MainTask_Defend 2 0 100000 366 42 30 1 1
AI_SetCondition_OnNumberOfSoldiers 2 28 0 175 2
AI_SetCondition_OnConditions 2 29 0 3 28
AI_SetCondition_OnHouseInRange 2 30 0 374 68 5 2 0 39 1
AI_SetCondition_OnTimer 2 31 720 60 720
AI_SetCondition_OnConditions 2 32 0 1 30 31 29
AI_MainTask_CreateCreatures 2 100 32 4 41 375 69 0 1
AI_MainTask_CreateCreatures 2 100 32 4 33 375 69 0 1
AI_MainTask_CreateCreatures 2 100 32 4 34 375 69 0 1
AI_SetCondition_OnNumberOfSoldiers 2 33 0 87 2
AI_SetCondition_OnCreatureInRange 2 34 0 398 104 40 20 1 0
AI_SetCondition_OnConditions 2 35 0 3 34

HAI_Disable 3
AI_UnitLimit 3 84
AI_SoldiersDefaultPosition 3 138 298 40
AI_SetCondition_OnHouseInRange 3 0 0 133 338 5 3 0 41 0
AI_MainTask_Defend 3 4 0 132 340 30 1 2
AI_SetCondition_OnHouseInRange 3 1 0 162 320 5 3 0 41 0
AI_MainTask_Defend 3 4 1 161 322 30 1 2
AI_SetCondition_OnHouseInRange 3 2 0 169 310 5 3 0 41 0
AI_MainTask_Defend 3 8 2 168 312 30 2 4
AI_SetCondition_OnHouseInRange 3 3 0 147 274 5 3 0 41 0
AI_MainTask_Defend 3 6 3 146 276 30 2 3
AI_SetCondition_OnHouseInRange 3 4 0 123 282 5 3 0 41 0
AI_MainTask_Defend 3 4 4 122 284 30 1 2
AI_MainTask_Defend 3 4 100000 135 269 30 1 2
AI_MainTask_Defend 3 2 100000 137 287 30 1 1
AI_MainTask_Defend 3 2 100000 124 297 30 1 1
AI_MainTask_Defend 3 4 100000 134 299 30 1 2
AI_MainTask_Defend 3 2 100000 147 290 30 1 1
AI_MainTask_Defend 3 2 100000 129 310 30 1 1
AI_MainTask_Defend 3 6 100000 156 303 30 2 3
AI_MainTask_Defend 3 2 100000 144 320 30 1 1
AI_MainTask_Defend 3 2 100000 170 324 30 1 1
AI_SetCondition_OnNumberOfSoldiers 3 9 0 50 3
AI_SetCondition_OnConditions 3 10 0 3 9
AI_SetCondition_OnNumberOfSoldiers 3 11 0 25 3
AI_SetCondition_OnCreatureInRange 3 12 0 138 298 40 20 1 0
AI_SetCondition_OnConditions 3 13 0 3 12


HAI_Disable 4
AI_SetCondition_True 4 20
AI_SoldiersDefaultPosition 4 335 449 25
AI_MainTask_Defend 4 1000 20 296 453 10 3 7
AI_MainTask_Defend 4 1000 20 335 449 20 10 15
AI_MainTask_Defend 4 1000 20 396 406 15 10 15
AI_MainTask_Defend 4 1000 20 437 332 15 10 15
AI_MainTask_Defend 4 1000 20 441 455 15 10 15

HAI_Disable 5
AI_UnitLimit 3 45
AI_SoldiersDefaultPosition 5 257 130 20
AI_SetCondition_OnHouseInRange 5 16 0 254 156 5 1 0 40 0
AI_MainTask_Defend 5 1 16 254 158 30 1 2
AI_SetCondition_OnHouseInRange 5 17 0 271 142 5 1 0 40 0
AI_MainTask_Defend 5 1 17 271 144 30 1 2
AI_SetCondition_OnHouseInRange 5 18 0 276 116 5 1 0 40 0
AI_MainTask_Defend 5 0 18 276 118 30 1 1
AI_SetCondition_OnHouseInRange 5 19 0 261 106 5 1 0 40 0
AI_MainTask_Defend 5 0 19 261 108 30 1 1
AI_MainTask_Defend 5 3 100000 273 97 30 2 4
AI_MainTask_Defend 5 4 100000 251 117 30 3 5
AI_MainTask_Defend 5 4 100000 247 136 30 3 5
AI_MainTask_Defend 5 2 100000 259 135 30 2 3
AI_MainTask_Defend 5 1 100000 268 126 30 1 2
AI_MainTask_Defend 5 0 100000 260 149 30 1 1

HAI_Disable 6

AI_Disable 7

AI_Disable 8

AI_Disable 9

HAI_Disable 10
AI_SetCondition_OnHouseInRange 10 5 0 43 126 5 3 0 41 0
AI_MainTask_Defend 10 8 5 42 128 30 2 4
AI_SetCondition_OnHouseInRange 10 6 0 29 110 5 3 0 41 0
AI_MainTask_Defend 10 6 6 28 112 30 2 3

HAI_Disable 11
AI_SetCondition_OnHouseInRange 11 7 0 460 376 5 3 0 41 0
AI_MainTask_Defend 11 6 7 459 378 30 2 3
AI_SetCondition_OnHouseInRange 11 8 0 471 390 5 3 0 41 0
AI_MainTask_Defend 11 8 8 470 392 30 2 4

AI_Disable 12

HAI_Disable 13

AI_Disable 14

AI_Disable 15